YOU CAN ALSO READ: Norman Reedus confirmed the development of Death Stranding 2 What kind of transformation is depicted in the gameplay trailer at 0:48? Can we fuse with dokebi for powerful abilities? Sangyeong Kim: The main character and his friends are children aged 11 to 12.
Sangyeong Kim: DokeV is an open world game, so you can explore however you want.ĭoes DokeV include adult play? I think the choice can be an important aspect for some part of the audience. Will the zones be tier-based, or will adventurers be able to travel however they please? We will post more details on this in the future. Sangyeong Kim: We have a concept in which Dokebi will evolve alongside the main character. How exactly will players get experience: only through quests, grinding, or is DokeV planning both? Please tell us about the development system. Each will have its own peculiarity and you can choose a weapon depending on the situation. As for the weapons, as you may have seen in the trailer, different types will be used. Will there be a class system in the game, or will skills depend directly on the weapon we carry?Ĭhunky Nam: We don’t have a specific class system. YOU CAN ALSO READ: Twilight Shadows - RPG game about vampires and Dracula We will do our best to ensure that as many players as possible like our game. We will be able to reveal more details on system requirements in the future, but I want to point out that DokeV is being developed using the proprietary next generation Pearl Abyss engine, and optimization is a top priority. Sangyeong Kim: Right now, all the time is devoted to the development of the game. Is there any preliminary information on system requirements? Judging by the trailer presented during the presentation of the Future Gaming Show, the game will have very impressive graphics. The game aims to explore a huge open world, where you can also freely enjoy different types of gameplay. There were times when there was little confidence in the direction of DokeV, so in the end it was decided that an open world combined with adventure and action would best fit into the game we intended. Sangyeon Kim: We originally thought about making a DokeV MMO, but later decided to change the genre to an open world action adventure. Please tell us why the format of the game was changed from an MMO to an open-world adventure game. You can find the developers’ answers to our questions below. Chunky Nam is a game designer who develops the combat system and the main gameplay of the game.He also leads the development of DokeV, is its lead producer. Sangyeong Kim is the animation and motion capture director for all Pearl Abyss games.After a deafening presentation of DokeV’s gameplay at Gamescom 2021, we decided to interview the game’s creators for more details.